﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Q7.BevTree
{
    public class BevNodePreconditionTRUE : BevNodePrecondition
    {
        public override bool Evaluate(BevNodeInputParam input)
        {
            return true;
        }
    }
}
